Aug 04, 2015 The Skyforge Open Beta is really a soft launch. Characters will not be wiped, and players can spend real money to acquire argents. So while the developers call this a beta, it really is the official release of the game in the United States. In Skyforge, you are an immortal overseeing the world of Aelion, striving to be a recognized god. There are ten slots that open up through the 'Developing Talents' quests from Flavius as your prestige increases. As of right now, it's not known how much prestige is needed for all ten, but you'll unlock three of them around 1,000. You slot talents by going to your character page and dragging a talent into an open slot.
Skyforge Managing Difficulty Guide by Yokai
Here ya go: the COMPLETE guide to both understanding and managing game difficulty for any class at any prestige level.
There have been several guides posted so far that talk around a central–and crucial–concept, but none thatdirectly address it. That central concept is…
Why does the game seem suddenly too difficult?
There are seven root causes for this. In order of importance, they are:
This guide can’t help you with root causes #7 (read other class guides for that), but it will definitely help you understand and manage your way around root causes #1-6.
Fixing root cause #1
Don’t let the simplicity of this fix fool you, because it’s the MOST important thing you can do to ensure that you enjoy playing Skyforge instead of feeling frustrated and raging about bad design and lack of in-game help/information.
Best place to buy slot machines. A variation of this is to observe another slot machinewhen playing and if the machine has not paid a jackpot in a longtime, to consider playing the machine as it should be ready topay.The location within the casino is also important for manyplayers. Someplayers claim that aisle machines are the best, while othersbelieve that the loosest slots are hidden in back corners sothat they don't get much play.I wish I could tell you that one of these approachesworks.
By adhering to The Golden Rule, the only significant “difficulty bump” you’ll EVER experience in Skyforge, if at all, is during the short period before you’ve grabbed all the most important synergistic talents and abilities within your main’s class atlas. Once you’ve made the class strong enough by quickly grabbing the righttalents/abilities ASAP, you will henceforth ALWAYS be able to fall back on this main for any fight in any instance at any difficulty level.
By adhering to The Silver Rule, you ensure that when you need to fall back on your main to get through hard content, you will earn neutral, gold-colored Sparks of Evolution. You can use these gold sparks to play for class nodes on ANY other class atlas. If you do not have a Premium membership, the only way you’ll gain sparks for a given class is to actually beat the content with that class.
Fixing root cause #2
If you don’t understand rings and stats and damage calculators and whatnot, my advice is standardize on 4x VALOR/LUCK with +Crit at first, until you do finally learn more about the best stats for your class and your build. No matter what your class, this choice will serve you either very well or at least adequately.
Fixing root cause #3
Which talent nodes are most important? I won’t go into exhaustive detail about the order in which I recommend picking up the sub-30K nodes except to say that my order is based on distance from starting point versus bang for the buck, and for Tanks, I’m prioritizing skills that synergize with Impulse (because Tanks generate a lot of impulse charges even if they don’t actually rely on impulse damage that much). For DPS, I’m also prioritizing the Crit-centric talents over the other great DPS talents. You are free to disagree with my order and choose a different order. :) Just as long as you prioritize these really strong talents over unlocking a bunch of different classes early on in the game; that’s all I’m really recommending here.
Fixing root cause #4
This goes hand in hand with the fix for root causes #1 and 3.
The talent nodes in the upper atlas unlock Symbols in your talent sheet (in the Symbols sub-tab). You cannot actually use these symbols unless you are steadily unlocking symbol slots. You start out with only 3 symbol slots. Every class that you max-out will unlock two more symbol slots, and also grant you a class symbol.
If you’re spending too much time jumping around in your different classes and never fully maxing any of them out, you are denying yourself the EXTREME power of having many good talent symbols and class symbols working on your behalf. It was a difficult choice to place this root cause at #4 in priority, because really it goes hand in hand with #1 and #3. But guides and lists being what they are, I had to pick a place for it somewhere.
As for which class symbols are best, that’s role-specific and class-specific, but the one universal class slot everyone should have before they try any high-end raiding is the Paladin Symbol.
Fixing root causes #5 and #6
I’m going to lump these together because this gets a little complex….
Understanding the natural gaps/ranks in gear acquisition (Proficiency)
The first thing to understand is that while it’s easy to keep gaining Proficiency through investment in red and green nodes in the various class and upper atlases, there are some discrete “ranks” in your ability to actually acquire gear within the next highest Proficiency range! So even if you are growing both Prestige at a continual rate, you will hit long stretches starting at ~11000 Prestige where you might be better off farming in either Solo/Squad content or in Group content depending on your exact Prestige level.
For example, up though about 11780 Prestige, you can always find a smooth progression just in the Solo/Squad instances, which provide increasingly higher-Proficiency gear drops by simply finding the right Solo/Squad instances to farm (more on how to do this in a section further below). In that ~11000 Prestige range, the best Proficiency gear you can get to drop is in the 725-818 range.
But then you start seeing the following pattern, which means at certain points it’s actually better to farm EITHER Solo/Squad OR Group content, like so:
So the basic pattern here is that up through ~11000 prestige, you can farm Solo/Squad content for a relatively smooth progression of next-higher-Proficiency gear, but then you hit a long gap between 11000 and 14900 Prestige where the only place to farm for better Proficiency gear is in Group instances. But after you pass that 14900 gap, the pattern is clearly in favor of smooth progression through Solo/Squad content.
The other basic pattern here is that starting at roughly 11000 Prestige, you’re going to see increasingly longer gaps where even greater jumps in Prestige are needed to open up the next rank of Proficiency drops:
Side-bar: what happens when your Prestige was developed much faster than your Proficiency?
Root cause #5 asserts that if you develop your Prestige in an unbalanced way, much faster than you’re developing your Proficiency, the game becomes more difficult. Why? The effect of this is less noticeable if you’ve been really good at avoiding root causes #1-4. But what’s happening here is that as your Prestige rises, the game scales up the monster difficulty at a steady pace. However, if your Proficiency is lagging behind, you are not able to equip the next-better-rank of gear and therefore losing out on useful stat gains to help you match the rising difficulty.
The simplest way to recognize that your Prestige is “too high relative to your Proficiency” is when gear starts dropping that you literally cannot equip yet. You’re doing harder content, the game is dropping better gear for you, but you cannot actually equip the gear yet. To fix this, you should stop raising Prestige as much as possible, and you should invest red and green sparks all over the class and upper atlas. Red sparks give you more bang for the buck, because they grant you MORE proficiency per point of associated prestige gain than green sparks do (Thanks to Chaz for this insight!)
The main cause of your Prestige rising too fast relative to Proficiency is over-investment is Temple ranks (in your Orders mini-game). When you raise the rank, you get a huge amount of Prestige along with Might, Stamina, and Health Bonus. These stats are great, but they don’t contribute to your overall power and killing speed nearly as much as your gear stats, your symbols, and your class development and ability/talent synergy.
Side-bar: What happens when your Proficiency was developed much faster than your Prestige?
What happens in the reverse situation, where you neglect your Prestige growth and develop your Proficiency much faster?
In this case, you will probably feel that content is “too easy”, and you will be thinking “I haven’t see a good gear upgrade in ages…. I can’t use anything that is dropping! This isn’t a serious problem in terms of game difficulty, but it is a slight problem in terms of incentive and reward for effort.
Which brings us to how to avoid both problems…
How to keep Prestige and Proficiency in balance, and quickly move through the “gaps” in Proficiency rank jumps
For this section, it will help to consult Alcca‘s translated and cleaned up version of Wyck‘s original “Loot Helper” spreadsheet from this link: Loot Proficiency Table for Solo Adventure. Use File > Copy to make a copy yourself in your own Google Drive account.
Once you have a copy of Alcca’s version, you can enter your own Prestige values into it and experiment to see for yourself what I’m going to summarize below:
IF INSTANCES MATCHING YOUR PRESTIGE ARE DROPPING GEAR THAT IS TOO LOW FOR YOUR CURRENT PROFICIENCY
IF INSTANCES MATCHING YOUR PRESTIGE ARE DROPPING GEAR THAT IS TOO HIGH FOR YOUR CURRENT PROFICIENCY
How to use Alcca’s spreadsheet to find the best places to farm for gear
(You’ll need your own copy to do this)
Skyforge How To Unlock More Talent Slots Download
Note that in any case, ONLY farming instances listed in those boxes beneath your Prestige value will have any chance of dropping gear in the correct (or nearest higher/lower) Proficiency range. ALL OTHER instances might be good for farming sparks or whatever, but they WON’T drop gear that you’ll care about!
Blackjack is the only game in the casino where the player can actually have the advantage. Check out our online blackjack guide to learn more about how to properly play.#2. If you can learn to count cards then you can actually put the odds in your favor by 0.5%. Best gambling odds. It takes years of practice though to play blackjack on that level.
Let’s look at some examples showing exactly what I mean by the three decision points in 3.1, 3.2, and 3.3:
Skyforge isn't a complicated game per se, but judging by all the questions asked in the game's many Regional chats it is confusing for the first couple of days.
Below are answers to some of the most common questions I've seen asked in-game. Hopefully some of the information listed here can help those of you new to the game having a tough time getting used to how it works.
What does it mean that there's a 'cap', and what happens when you hit it?
The cap refers to the limits you have on the game's primary currencies. Once you reach a cap, you will no longer be able to obtain the related currencies until the weekly cap reset.
These capped currencies and what counts towards them are as follows:
The currency caps reset each Wednesday morning. If you did not reach your cap for a particular week, it will carry over into the next week.
How do you get new costumes?
There are two primary ways to get new costumes right now:
Can you go back to a region for Sparks after you've cleared in the first time?
By open areas, I'm referring to places like Isola Digs, Port Naori, Milene Caves, and so on.
Simple answer: No.
More complicated answer: Instead of Sparks if Insight, you'll get Spark Replicators, Celestial Threads, Supplies, Ammunition, and Sparks of Transformation.
Skyforge How To Unlock More Talent Slots Money
On the plus side, you'll still get your class-specific Sparks as monster drops in regions.
When do you unlock the upper tier of the Ascension Atlas?
This is unlocked when you finally reach the 'Path of' node for your current class. This is also when you stop putting Sparks toward that class's development and switch to class-specific Sparks.
How do you unlock new classes?
You need to get to the upper tier of the Ascension Atlas. I cover how to unlock new classes more a bit more thoroughly in the link.
Do you get a starter weapon when you unlock and play a new class?
You do not. Once you unlock a new class, you will have no weapon nor subweapon unless you found one before you changed classes.
It's easier to simply switch to a new class and run easy Squad adventures until you get a weapon and subweapon because equipment drops for frequently for the class you're currently using.
Do your equipment boosters carry when you change your class?
Your Weapon Booster, Additional Booster, and Ritual Ornament all retain their ranks when you change your class.
Your boosters are permanent increases to your stats, provided you have equipment in the appropriate slots. For example, if you do not have a weapon equipped you will not get the extra Might that would usually come with have your booster at that rank.
Can players of vastly different Prestige party and adventure together?
The unfortunate answer to this is no, for the time being. The Russian version of the game already has a mentoring system in place for high Prestige players to group and play with their lower Prestige friends, but that patch has not hit the international version of the game yet.
What is the charge bar above my dash charges?
This is your Impulse Charge, and it's a huge part of maximizing your DPS. Abilities that take advantage of your Impulse Charge do additional Impulse Damage, which scales off your Spirit stat. You can generally only hold one charge at a time, though some weapon attributes and abilities may be able to recharge it instantly.
Read through your abilities to see which ones take advantage of the Impulse mechanic. They will say 'Activates Impulse Charge.'
Are Squad adventures labelled 'Impossible' really impossible?
'Impossible' Squads are doable -- you just can't do them by yourself. These Squads are scaled to a point where you are currently incapable of running and completing them by yourself.
Squad difficulties vary based on your current Prestige. Most will adjust based on your Prestige, sometimes to an lower difficultly and sometimes to a higher one. Always pay attention to difficulty before jumping into a Squad solo.
Skyforge How To Unlock More Talent Slots ListWhat do the X2 and X3 next to some areas mean?
This indicates the multiplier to the total Sparks you'll obtain in that Squad, Group, or Battle.
Often these multipliers will only take effect if you're playing a particular class (which the game will give you for free to play during that run), but at times you'll see them with no required class.
Is it possible to unlock a new class in the first week?
Yes, you can -- if you're careful with how you spend your Sparks. Some classes are close enough to the three default classes that you should be able to unlock them in your first week.
The easiest to unlock are Slayer and Archer, both being the closest to the default classes and requiring the least Sparks of Transformation to unlock. Kinetic and Necromancer are both only one node further away from the defaults, but the required Sparks to get up to them are much higher.
When do you start to get followers?
The Order system, which allows you to manage followers and build temples for buffs, unlocks at Prestige 2000.
The Order system is a big part of building your character and is definitely something you should keep up with as you play.
How do you change your abilities?
If you haven't noticed, abilities are tied to certain keys no matter what -- and there are often multiple options per key. If you get a new ability that you need to change an older one for, you need to click 'Reset' at the bottom right of the screen
This is also how you reset talents. Resetting costs Sparks of Transformation.
How do you change your mount?
If you have multiple mounts and you want to change to another, press and hold the 'J' key to bring up the mount wheel.
How do you bring up the emote menu?
Press the 'G' key to bring up the emote menu, from there you press the F keys to choose the emote you want to use.
The 'G' key is also used to bring up party and friend invites.
Comments are closed.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |